@startuml
sprite $venus_mars [48x48/16] {
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}


!define FA_VENUS_MARS(_alias) ENTITY(rectangle,black,venus_mars,_alias,FA VENUS_MARS)
!define FA_VENUS_MARS(_alias, _label) ENTITY(rectangle,black,venus_mars,_label, _alias,FA VENUS_MARS)
!define FA_VENUS_MARS(_alias, _label, _shape) ENTITY(_shape,black,venus_mars,_label, _alias,FA VENUS_MARS)
!define FA_VENUS_MARS(_alias, _label, _shape, _color) ENTITY(_shape,_color,venus_mars,_label, _alias,FA VENUS_MARS)
skinparam folderBackgroundColor<<FA VENUS_MARS>> White
@enduml